Nebtown Wiki
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====Keyboard Presses====
vsd
 
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:{|style="background:#E6E6FA"
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!width="150" align="left"|Function
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!width="60" align="left"|Returns
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!width="1000" align="left"|Description
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|-
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|bgcolor="SteelBlue"|
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|bgcolor="SteelBlue"|
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|bgcolor="SteelBlue"|
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|-
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|E:keyW()
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|N
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|Returns 1 if ''E'' is pressing W
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|-
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|E:keyA()
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|N
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|Returns 1 if ''E'' is pressing A
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|-
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|E:keyS()
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|N
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|Returns 1 if ''E'' is pressing S
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|-
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|E:keyD()
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|N
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|Returns 1 if ''E'' is pressing D
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|-
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|E:keySpace()
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|N
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|Returns 1 if ''E'' is pressing Space
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|-
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|E:keyR()
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|N
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|Returns 1 if ''E'' is pressing R
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|-
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|E:keyCtrl()
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|N
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|Returns 1 if ''E'' is pressing Control
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|-
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|E:keyMouse1()
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|N
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|Returns 1 if ''E'' is pressing Mouse1
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|-
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|E:keyMouse2()
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|N
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|Returns 1 if ''E'' is pressing Mouse2
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|-
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|E:keyAlt()
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|N
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|Returns 1 if ''E'' is pressing Alt
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|-
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|E:keyShift()
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|N
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|Returns 1 if ''E'' is pressing Shift
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|-
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|E:keyE()
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|N
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|Returns 1 if ''E'' is pressing E
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|-
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|E:keyG()
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|N
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|Returns 1 if ''E'' is pressing Zoom
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|-
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|
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|
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|
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|-
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|E:keyAlt1()
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|N
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|Returns 1 if ''E'' is pressing Alt1
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|-
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|E:keyAlt2()
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|N
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|Returns 1 if ''E'' is pressing Alt2
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|-
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|E:keyLeft()
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|N
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|Returns 1 if ''E'' is pressing Left
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|-
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|E:keyRight()
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|N
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|Returns 1 if ''E'' is pressing Right
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|-
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|E:keyTab()
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|N
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|Returns 1 if ''E'' is pressing Tab
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|-
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|E:keyRun()
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|N
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|Returns 1 if ''E'' is pressing Run
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|-
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|E:keyCancel()
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|N
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|Returns 1 if ''E'' is pressing Cancel
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|-
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|E:keyBullrush()
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|N
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|Returns 1 if ''E'' is pressing Bullrush lolwut
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|-
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|E:keyWeapon1()
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|N
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|Returns 1 if ''E'' is pressing Weapon1
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|-
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|E:keyWeapon2()
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|N
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|Returns 1 if ''E'' is pressing Weapon2
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|-
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|E:heldWeapon()
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|E
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|Returns the weapon entity held by ''E''
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|}

Revision as of 03:52, 22 July 2009

Keyboard Presses

Function Returns Description
E:keyW() N Returns 1 if E is pressing W
E:keyA() N Returns 1 if E is pressing A
E:keyS() N Returns 1 if E is pressing S
E:keyD() N Returns 1 if E is pressing D
E:keySpace() N Returns 1 if E is pressing Space
E:keyR() N Returns 1 if E is pressing R
E:keyCtrl() N Returns 1 if E is pressing Control
E:keyMouse1() N Returns 1 if E is pressing Mouse1
E:keyMouse2() N Returns 1 if E is pressing Mouse2
E:keyAlt() N Returns 1 if E is pressing Alt
E:keyShift() N Returns 1 if E is pressing Shift
E:keyE() N Returns 1 if E is pressing E
E:keyG() N Returns 1 if E is pressing Zoom
E:keyAlt1() N Returns 1 if E is pressing Alt1
E:keyAlt2() N Returns 1 if E is pressing Alt2
E:keyLeft() N Returns 1 if E is pressing Left
E:keyRight() N Returns 1 if E is pressing Right
E:keyTab() N Returns 1 if E is pressing Tab
E:keyRun() N Returns 1 if E is pressing Run
E:keyCancel() N Returns 1 if E is pressing Cancel
E:keyBullrush() N Returns 1 if E is pressing Bullrush lolwut
E:keyWeapon1() N Returns 1 if E is pressing Weapon1
E:keyWeapon2() N Returns 1 if E is pressing Weapon2
E:heldWeapon() E Returns the weapon entity held by E