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(New page: [[Image:Nolphin_example3.jpg|thumb|The Darkstar, originally created by NEON725, and since then worked on cooperatively by NEON725 and Nebual. It runs using an NEON's autopilot wired to Neb...)
 
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[[Image:Nolphin_example3.jpg|thumb|The Darkstar, originally created by NEON725, and since then worked on cooperatively by NEON725 and Nebual. It runs using an NEON's autopilot wired to Nebual's V4 Nolphin technology.]]
 
[[Image:Nolphin_example3.jpg|thumb|The Darkstar, originally created by NEON725, and since then worked on cooperatively by NEON725 and Nebual. It runs using an NEON's autopilot wired to Nebual's V4 Nolphin technology.]]
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The Darkstar is the second rendition of the behemoth series. The first rendition was scrapped due to bad design choices and overall server load.
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The Behemoth was first created by [[User:NEON725|NEON725]], then was later joined by [[User:Nebual|Nebual]]. It consisted of six floors that were very similair to the Darkstar. It ran using hoverballs and NEON725's autopilot, and was notorious for doing the macarina, a special case of spazzing.
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The Behemoth was completely remade, then renamed to Darkstar. It has a new color scheme featuring darker colors, which was against the intentions of NEON725. Unlike the Behemoth, it has only five floors due to the bridge moved lower lown upon request of NEON725. Like the Behemoth, however, it uses Nebual's elevator technology exclusively.
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====FLOOR ZERO====
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Connects to lower entrances of engine room, and also the planetary elevator.
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The planetary elevator uses Nebual's elevator technology, and is used to transport cargo and people to and from the planet's surface.
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====FLOOR ONE====
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Connects to upper entrance of engine room, as well as the bridge.
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The engine room has three floors. The top two floors overlook the large open space in the middle, and the lower floor is composed of the floor zero walkways.
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The lower floor also contains the core. The core is the location of and the entities comprising the life support systems. The Darkstar runs using a fusion generator, also known as a fusion reactor. The Darkstar uses the energy to compress nitrogen and oxygen. The nitrogen is turned into liquid nitrogen which keeps the fusion generator from overheating. (Which would cause a catastropic nuclear explosion)
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The darkstar can optionally store water, which is then split into hydrogen and oxygen. This feature has been mostly abandoned due to lack of uses for hydrogen.
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The bridge contains only the autopilot and pilot's seat. The autopilot is currently only capable of cruise control. It is wired to Nebual's V4 [[Nolphin]] chip.
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====FLOOR TWO====
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Floor two consists only of the lounge, a purely recreational area designed by NEON725.
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It has a console screen which in the future will be used for instant messaging between ships, and an MOTD. It has working couches which were unintentionally but fortuneatly the safest place to be in the entire ship, due to the stability of having vehicle pods and the ability to link them directly to resource nodes.
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In the Behemoth, the lounge has a video game, but it was scrapped due to lack of interest. It will shortly have working vending machines and working toaster.
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====FLOOR THREE====
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This floor is undecided. Is has a single room overlooking the lounge.
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====FLOOR FOUR====
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The final floor, floor four, is the hangar. Is is mostly open space connected to walkways, and will shortly have an astroloy lab near the very top.

Revision as of 22:02, 11 February 2009

Nolphin example3

The Darkstar, originally created by NEON725, and since then worked on cooperatively by NEON725 and Nebual. It runs using an NEON's autopilot wired to Nebual's V4 Nolphin technology.

The Darkstar is the second rendition of the behemoth series. The first rendition was scrapped due to bad design choices and overall server load.

The Behemoth was first created by NEON725, then was later joined by Nebual. It consisted of six floors that were very similair to the Darkstar. It ran using hoverballs and NEON725's autopilot, and was notorious for doing the macarina, a special case of spazzing.

The Behemoth was completely remade, then renamed to Darkstar. It has a new color scheme featuring darker colors, which was against the intentions of NEON725. Unlike the Behemoth, it has only five floors due to the bridge moved lower lown upon request of NEON725. Like the Behemoth, however, it uses Nebual's elevator technology exclusively.

FLOOR ZERO

Connects to lower entrances of engine room, and also the planetary elevator.

The planetary elevator uses Nebual's elevator technology, and is used to transport cargo and people to and from the planet's surface.


FLOOR ONE

Connects to upper entrance of engine room, as well as the bridge.

The engine room has three floors. The top two floors overlook the large open space in the middle, and the lower floor is composed of the floor zero walkways.

The lower floor also contains the core. The core is the location of and the entities comprising the life support systems. The Darkstar runs using a fusion generator, also known as a fusion reactor. The Darkstar uses the energy to compress nitrogen and oxygen. The nitrogen is turned into liquid nitrogen which keeps the fusion generator from overheating. (Which would cause a catastropic nuclear explosion)

The darkstar can optionally store water, which is then split into hydrogen and oxygen. This feature has been mostly abandoned due to lack of uses for hydrogen.

The bridge contains only the autopilot and pilot's seat. The autopilot is currently only capable of cruise control. It is wired to Nebual's V4 Nolphin chip.


FLOOR TWO

Floor two consists only of the lounge, a purely recreational area designed by NEON725.

It has a console screen which in the future will be used for instant messaging between ships, and an MOTD. It has working couches which were unintentionally but fortuneatly the safest place to be in the entire ship, due to the stability of having vehicle pods and the ability to link them directly to resource nodes.

In the Behemoth, the lounge has a video game, but it was scrapped due to lack of interest. It will shortly have working vending machines and working toaster.


FLOOR THREE

This floor is undecided. Is has a single room overlooking the lounge.


FLOOR FOUR

The final floor, floor four, is the hangar. Is is mostly open space connected to walkways, and will shortly have an astroloy lab near the very top.